I designed this low-poly bus in Blender 3D, focusing on balancing simplicity with recognizability. The challenge was to envision an enjoyable experience by seamlessly integrating 3D objects into mobile apps and websites.


Improving product experiences with 3D Design
Pushing the barriers of how visual design can be explored to improve user experiences in everyday technology products
The current use—
3D in product experiences is limited, but steadily growing, with applications ranging from e-commerce product visualizations to immersive interfaces in AR/VR, yet adoption remains limited due to performance constraints and accessibility challenges. While brands like Apple and Shopify have integrated 3D elements to enhance engagement, mainstream interfaces still prioritize flat design for usability and efficiency.
In this project, I challenged myself to explore how 3D objects can be seamlessly integrated into everyday tech products to enhance usability and engagement. By pushing the boundaries of visual design, I aimed to create intuitive, immersive experiences that feel both functional and aesthetically compelling.
My Role
Modal Design, Development, 3D modeling, Animation, Product Design

Creating Wires

Sculpting

Creating Light and Environments

Animation
Final Rendering and Output
Apart from UI specific designs—
I have explored other 3D design objects which have helped me pushed the boundaries of UX design and delve into 3D modelling and game design

Low Poly Mustang GTR
Bandwagon

Abstract Broken Head
Black Hole Visualization

Boyhood Game Environment Design

Boyhood Game Environment Design